Behind ARGO
Meet the Founders & the Argo Team
Beto Bandeira
Founder & Technical Director
Gameplay programmer with 15 years’ experience across Rockstar and Ubisoft, focused on 3C feel and responsiveness. RPG player since 1993.
GTA VI (in development) – Red Dead Redemption 2 – Ghost Recon Future Soldier – Tintin
Adrien Pelov
Founder & Technical Designer
Technical game designer with 10+ years’ experience, specialising in procedural generation and rules-aware systems, with a love of tactical RPGs.
Deadcore – Gotham Knights – Warhammer Eternal Crusade
Leondios Fex Tsiobanelis
Founder & Art Director
Graphic designer with 15+ years’ experience, shaping visual identities across brands and products.
Nike – Intel – Nespresso – Electrolux
ABS - Andrew Bailey-Smith
Games Producer, Designer & Storyteller
Producer, designer and storyteller with 18+ years’ experience, helping teams deliver AAA, indie and immersive projects.
GTA IV, V & VI (in development) – Red Dead Redemption 1 & 2 – L. A. Noire
Arnaud Noble
Senior Sound Designer
Sound designer with 14+ years’ experience, creating immersive worlds and distinctive audio identities.
Assassin’s Creed Syndicate - Ghost Recon Wildlands - For Honor - Deus Ex: Mankind Divided
Cédric Liaudet
Senior Audio Programmer
Audio programmer with 15+ years’ experience, focused on interactive sound systems. Global game jammer since 2009.
Watch Dogs - Far Cry 5 - Rainbow 6 Siege - BioShock 4 (in development) - Unkown 9
Carlos Eduardo Lara Augusto
Senior network programmer
Software engineer with 18+ years’ experience, passionate about building robust multiplayer systems.
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