Behind ARGO

Meet the Founders & the Argo Team

Beto Bandeira

Founder & Technical Director

Gameplay programmer with 15 years’ experience across Rockstar and Ubisoft, focused on 3C feel and responsiveness. RPG player since 1993.

GTA VI (in development) – Red Dead Redemption 2 – Ghost Recon Future Soldier – Tintin

Adrien Pelov

Founder & Technical Designer

Technical game designer with 10+ years’ experience, specialising in procedural generation and rules-aware systems, with a love of tactical RPGs.

Deadcore – Gotham Knights – Warhammer Eternal Crusade

Leondios Fex Tsiobanelis

Founder & Art Director

Graphic designer with 15+ years’ experience, shaping visual identities across brands and products.

Nike – Intel – Nespresso – Electrolux

ABS - Andrew Bailey-Smith

Games Producer, Designer & Storyteller

Producer, designer and storyteller with 18+ years’ experience, helping teams deliver AAA, indie and immersive projects.

GTA IV, V & VI (in development) – Red Dead Redemption 1 & 2 – L. A. Noire

Arnaud Noble

Senior Sound Designer

Sound designer with 14+ years’ experience, creating immersive worlds and distinctive audio identities.

Assassin’s Creed Syndicate - Ghost Recon Wildlands - For Honor - Deus Ex: Mankind Divided

Cédric Liaudet

Senior Audio Programmer

Audio programmer with 15+ years’ experience, focused on interactive sound systems. Global game jammer since 2009.

Watch Dogs - Far Cry 5 - Rainbow 6 Siege - BioShock 4 (in development) - Unkown 9

Carlos Eduardo Lara Augusto

Senior network programmer

Software engineer with 18+ years’ experience, passionate about building robust multiplayer systems.

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